![]() Great or secret truth, possible lost jedi or sith knowledge.) The characters will have to made a hard choice and do something morallyĬonflict is going to make a lasting mark of the groups reputation for good Puts a character's previous loyalties to the test.) Will escape or a character will be falsely blamed.) May involve in failing to complete the job in the way intended.) Will be potentially hurt during the final conflict, usually saving them The contract turns out to directly harm someone from a character's past.)įinal conflict will force the players to decide between completing the job (Something about the final conflict will cause massive damage to the The final conflict will cause massive destruction.)Ībout the outcome of this will most likely leave a lot of innocent people Mercenaries these characters have one task and that's to kill.)įinal conflict always needs to be something special.) Sith fall into this, but many others in the galaxy has idealist orįorce can effect more than just the civilized races.) Normal threat, they are some of the baddest of the bad enough to be onĬrew is far more deadly than a single threat.) Power or under the influence of the Empire)īut many other criminal organizations exist in the rim.)īut they also possess some power of the force.) Reputable businesses sometimes have darker sides.) Shadows and are likely never to reveal their true intensions, reroll forĮnemy pretends to be a friend roll on the victim table for a cover (For a force sensitive a force ghost or vision could be of aid, then againĪ simple holo recording could be found too.) Galaxy staying in one place is just not enough.) Officers (Always looking to help out the enemy of their enemy.) Leaving refugees away from their home word al across the galaxy.) Local Hero (Possibly a cameo from a more well-known character or just someone popular within theĪre just scraping by reusing what others discard.)Īddition to Crime Lords and civil wars has laid waste many communities.Valuable to even finding a buyer might be a job in itself, but alwaysĬonsiderable wealth possibly dating back to pre-Imperial ties.) Normal item with a secret or something heavily protected)Įxperimental tech can always fetch a fair price.) Low value item worth a tremendous sum to a single character.)Įven looking for you don't full know what it is. Outer rim, but sometimes simply getting the right medicine is valuableĪlready in the possession of someone of power or might even be a fairly Large enough for an entire group or community to use.) Valuable on its own this item will lead to future riches and even possiblyĪ planet, sometimes it’s a ship or station, either way this is something (Sometimes even your cargo wants you dead.) In this case feel free to roll twice and merge the two concepts such as Secret Plot revolves around an object this is it. Have contacted you for aid, if you are not a part of their ranks roll Roll 9 again they are open about who they are.) Hiding is offer a job, roll again to see what they are posing as if you Guilds of the Trade Federation has a job for you) Least once for employer, however if the party were to come across helpful NPCsįorce Sensitive they receive contact from either a force ghost or visions) Roll for each section you might need inspiration in: Also with it being non system specific it will work no matter what game system you prefer to use. I will admit this is designed for free lance heroes and smugglers willing to pick up odd jobs, but with a couple tweaks it should fit any type of story you're looking to run. I modified a generic adventure generator to be full of Star Wars specific adventure hooks. To fix this I did what I always do and made a lazy option. I know I can writing pulpy scifi fantasy (and let's face it that's what SW is), but my brain freezes when I worry about making it fit with all the races and cultures in a pre-existing setting. The only problem I've had (and it's a problem I have with any licensed setting) is that I get stuck when it comes to writing Star Wars stories. So much in fact that the Force & Destiny book is on its way to my apartment as we speak. A friend of mine let me borrow their copy of Edge of the Empire and Age of Rebellion and honestly while I thought I would hate the custom dice and figure that there's no way it will compare to the old Star Wars D6 system I found myself actually really liking the game. So while I was on vacation I will admit that like what seems to be more and more people I finally drank the Fantasy Flight Star Wars Kool-Aid. ![]()
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